Zulu Response-SKIDROW

There are different classes of player with each having a unique squad of Zulu or British AI to command. The AI can be commanded as a whole unit, smaller groups or individually.
The size of a squad and number of reserves depend on the player class and whether they are Zulu or British.



Features:

  • Tiredness impacting player movement
  • Weapons and melee effectiveness, adjust for each player and AI class
  • Adjust levels that impact AI tiredness in battle
  • Update the speed and frequency that AI move, fight and detect a target
  • Adjust Zulu speed and movement based on health
  • Command distance: will AI only respond to orders if in hearing range
  • Select game objectives like walls to breach, target spawn areas and numbers to escape
  • Game timer
  • Choose to have weapons smoke linger on the battlefield and create an eerie smoky battlefield
  • Iron sight or cross hair
  • Re-spawn or have it hardcore and realistic where player death ends game
  • Options for AI quick recognition: choose none, name or have symbol tags appear above AI in your squad
  • Reload: auto or player initiates
  • Spear impalement
  • Soldier cowardice: set a level that impacts desertion and AI morale in battle
  • Frequency of player requested Zulu charges
  • Percentage of Zulus that form an Impi charge
  • Number of reserves for a player
  • Choose an in game marker cursor



Genre: Action, Indie, Simulation, Strategy
Developer: Web Interactive Solutions
Publisher: Web Interactive Solutions

Release Name: Zulu.Response-SKIDROW
Size: 1.85 GB
Links: STEAM |




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