Miriel Saga-PLAZA

Ex-Evokers started studying mana and its properties, unable to wield mana normally, except when discovered that Mana is raw, wordly, vital energy, one’s life could fuel a magic’s need for mana; Thus, the Arcanists of the northern continent, Kristi, were born.
The ones who now didn’t have magical talents, now as the majority of the population, began to live in fear of a possible persecution from Evokers and Arcanists alike. Their sense of unity grew and inflated over the decades. The Manaless developed technology, industry and weapons to defend themselves. It was the beginning of the Military State of Boleslava, on the western continent.



It was not long until instability grew among the nations and conflict began once again, on the central continent. All of them were equally matched and had no winner. However, the clash made the area unstable, and chaos rose anew as the once sealed evil began to show it’s gaze…
Once again, humankind was faced with an overwhelming enemy. Once again, they set differences aside and united against one common enemy. Once again, their efforts bore the fruits of victory. The new country, Zefral, was consolidated on the old battlefield, with Accord as it's capital, to remember what unity brought to all nations: Victory, glory, peace. This marked the end of the “Age of Discord”.



Genre: Adventure, Indie, RPG
Developer: NG+ Studios
Publisher: NG+ Studios

Release Name: Miriel.Saga-PLAZA
Size: 5.9 GB
Links: STEAM |



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